![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiugj4wxEQTDHdGNt8uOYlfMx398yoIyPy84p2JcZY6bKMwGaVWgNFGr7qifrybcgMICk_ppBPk6bM78_sCr7xyVI52JqjmpmTG4Iw-haZNKBeu_99EIm-YYVhW4BlNHIT38H8PzQekBbss/s200/ImageScramble_1.jpg)
So in an effort to experiment with Augmented Reality a little more, I decided to experiment with a project to pitch to my NASA client as something to follow through with... unfortunately, with the budget crisis et all, it wasn't as impressive as some of the other stuff I did get approved to do.. but being kind of attached to it, I don't want it to die altogether, so I may still pursue finishing it on my own.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyYsLVTvjOSqe2zO7XdLtHB306AYYkKCzVnz31qjrURKwVp0yIn9z_Ee4SaklSJl8QL0s6OshikFvNn46juaY7nJIcW0btyFBToUDEF4L4Q5tiUrTHgrl90snb1Tynjw-jgNfWA6um5uND/s200/ImageScramble_2.jpg)
If you've ever played Assassin's Creed 2, then you may be familiar with the play-style.. it's modeled after that to some extent. You select a segment of the image and rotate it back into place; sometimes more than 1 segment being effected by a rotation group.
The difference is that instead of using the mouse or keyboard to rotate each section, I'm using the webcam and a live marker to let the end user turn each image segment. :) So you basically operate it like an old safe.
Hopefully I'll get around to putting a playable demo up here. ;)
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